公式パッチ/1.3 のバックアップ差分(No.2)


**1.3.47 [#dedbfe44]
-公開日:2016年2月1日
-[[リリースノート:https://bethesda.net/#en/events/game/fallout-4-1.3-update/2016/02/01/70]]

***新要素 [#sd92ca59]
-New ambient occlusion setting, HBAO+ (PC)
-New weapon debris effects (PC NVIDIA cards)
-Added status menu for settlers in your settlements
-Added ability to rotate an object you are holding with left/right triggers and pressing down on left thumbstick lets you switch the rotating axis
-Improved "ESDF" keys remapping support while in Workshop mode (PC)
-アンビエントオクルージョン設定「HBAO+」(PC のみ)
-射撃時の破片エフェクト(NVIDIA カード搭載の PC のみ)
-居住地住民のステータスメニュー
-オブジェクトをつかんだときの回転機能
-ワークショップモードでの「ESDF」キー対応(PC のみ)
// New ambient occlusion setting, HBAO+ (PC)
// New weapon debris effects (PC NVIDIA cards)
// Added status menu for settlers in your settlements
// Added ability to rotate an object you are holding with left/right triggers and pressing down on left thumbstick lets you switch the rotating axis
// Improved "ESDF" keys remapping support while in Workshop mode (PC)

***修正点 [#rf6b4896]
-Gameplay Fixes
--General memory and stability improvements
--Improved performance when looking through a scope
--Fixed issue where player could warp to a different location when aiming
--Companions can no longer get stuck with radiation poisoning
--Fixed an issue where Vault 81 residents would not dismember correctly
--Big Leagues perk now displays calculated damage correctly
--Fixed issue with third person camera not displaying properly after exiting certain crafting stations
--Fixed an issue where subtitles would occasionally not update properly
--Effects will properly be removed on companions when items are unequipped
--MacReady’s Killshot perk now calculates headshot percentages properly
--Fixed an issue with NPCs getting stuck in Power Armor
--Fixed a rare issue with companions getting stuck in down state
--Second rank of Aquaboy now calculates properly
--Fixed an issue with resistance not always lowering the damage correctly when added by mods
--Enabled number of characters available when renaming an item (XB1)
--Fixed issue with player becoming dismembered while still alive
--Robotics expert is now usable in combat
--Stimpaks can now be used on Curie after the transformation
--Playing a holotape found in wilderness while switching point of view no longer causes the screen to blur or controls to be locked
-ゲームプレイ
--メモリ全般と安定性
--スコープ使用時のパフォーマンス
--エイム時に別のロケーションにワープしてしまう問題
--コンパニオンが放射線被ばくでスタックする問題
--Vault 81 の住民がバラバラにならない問題
--Big Leagues Perk のダメージ表記
--特定の作業台を抜けたあと三人称カメラで適切に表示されなかった問題
--字幕が適切に更新されなかった問題
--コンパニオンの装備品の効果が、装備を外した際に正しく除去されるようになった
--マクレディの Killshot Perk のヘッドショット率
--NPC がパワーアーマーを装着したときスタックする問題
--コンパニオンがダウン状態でスタックする問題
--Aquaboy Perk ランク 2 が正しく計算されるようになった
--モジュールによる追加ダメージが、耐性値によって軽減されないことがあった問題
--アイテムのリネームで使用可能な文字が増えた(XB1 のみ)
--プレイヤーが生きているにもかかわらずバラバラになった問題
--Robotics Expert Perk によるハッキングが戦闘中でも使用可能になった
--人型キュリーに対してスティムパックが使用可能になった
--屋外でホロテープを再生しているときに視点変更すると、ブラー効果がかかったり操作不能になったりしていた問題
// Gameplay Fixes
// General memory and stability improvements
// Improved performance when looking through a scope
// Fixed issue where player could warp to a different location when aiming
// Companions can no longer get stuck with radiation poisoning
// Fixed an issue where Vault 81 residents would not dismember correctly
// Big Leagues perk now displays calculated damage correctly
// Fixed issue with third person camera not displaying properly after exiting certain crafting stations
// Fixed an issue where subtitles would occasionally not update properly
// Effects will properly be removed on companions when items are unequipped
// MacReady’s Killshot perk now calculates headshot percentages properly
// Fixed an issue with NPCs getting stuck in Power Armor
// Fixed a rare issue with companions getting stuck in down state
// Second rank of Aquaboy now calculates properly
// Fixed an issue with resistance not always lowering the damage correctly when added by mods
// Enabled number of characters available when renaming an item (XB1)
// Fixed issue with player becoming dismembered while still alive
// Robotics expert is now usable in combat
// Stimpaks can now be used on Curie after the transformation
// Playing a holotape found in wilderness while switching point of view no longer causes the screen to blur or controls to be locked
#br
-Quest Fixes
--Fixed an issue with "Taking Independence" where the minutemen remaining from the battle against the Mirelurk Queen would not gather in the Castle
--Fixed an issue where invulnerable characters would get stuck in combat
--Fixed an issue where Preston would send player to a settlement instead of a dungeon as part of a Minutemen quest
--Fixed an issue where Synths could attack the Castle while the player was friends with the Institute
--Fixed an issue where killing a caravan would leave a quest open
--Fixed an issue where Dogmeat would stay at Fort Hagen after "Reunions" was completed
--Fixed an issue where the player couldn't talk to Desdemona to complete "Underground Undercover"
--Fixed an issue where the player could get stuck exiting the cryopod
--Fixed an issue where the player could no longer get Preston as a companion
--In "The End of the Line," fixed an issue that would prevent the player from killing the leaders of the Railroad
--Fixed an issue with Minutemen quests repeating improperly
--Fixed an issue where the player couldn't get back into the Railroad headquarters after being kicked out of the Brotherhood of Steel
--After finishing "The Big Dig," fixed an issue where Hancock would no longer offer to be a companion or help with the "Silver Shroud" quest
--Fixed an issue with obtaining the Dampening Coils from Saugus Ironworks before going to Yangtze
--During "Unlikely Valentine," fixed an issue where the player could be blocked from entering Vault 114
--In "Confidence Man," Bull and Gouger can now be killed
--During "Taking Independence," fixed an issue that would prevent the radio transmitter from powering up
--In "Human Error," fixed an issue where killing Dan would cause the quest to not complete properly
--Fixed an issue with "Tactical Thinking" where leaving dialogue early with Captain Kells to reprogram P.A.M. could cause quest to not completely properly
-クエスト
--「Taking Independence」で、マイアラーククイーンとの戦いに生き残ったミニッツメンがキャッスルに集合しない問題
--不死キャラクターが戦闘中にスタックする問題
--プレストン・ガービーが、ミニッツメンのクエストターゲットとしてダンジョンではなく居住地を指定してくる問題
--プレイヤーがインスティチュートと友好関係にあるにも関わらず、人造人間がキャッスルを攻撃する問題
--キャラバンを殺すとクエストが開いたままになる?問題
--「[[Reunions>クエスト/メイン/Reunions]]」完了後も、ドッグミートがヘーゲン砦に待機し続ける問題
--「Underground Undercover」を完了させようとしても、デズデモーナに話しかけられなかった問題
--プレイヤーが冷却ポッドから出るときにスタックする問題
--プレストン・ガービーをコンパニオンにできなかった問題
--「The End of the Line」で、レールロードのリーダーを殺せなかった問題
--ミニッツメンのクエストが不適切に繰り返される問題
--B.O.S.を追放されたあと、レールロード本部に入れなかった問題
--「The Big Dig」完了後、ハンコックがコンパニオンにならなかったり、シルバー・シュラウドのクエストが発生しなくなった問題
--長江に行く前に、サウガス製鉄所で制動コイルを取得できなかった問題
--「[[Unlikely Valentine>クエスト/メイン/Unlikely Valentine]]」で、プレイヤーが Vault 114 に入れなかった問題
--「Confidence Man」でブルとガウジャーを殺せるようになった
--「Taking Independence」で、無線送信機が起動できなかった問題
--「Human Error」で、正直者のダンを殺すとクエストが正常に完了しなかった問題
--「Tactical Thinking」で、P.A.M.のプログラム書き換えに関するランサー・キャプテン・ケルズとの会話を中断すると、クエストが正常に完了しなかった問題
// Quest Fixes
// Fixed an issue with "Taking Independence" where the minutemen remaining from the battle against the Mirelurk Queen would not gather in the Castle
// Fixed an issue where invulnerable characters would get stuck in combat
// Fixed an issue where Preston would send player to a settlement instead of a dungeon as part of a Minutemen quest
// Fixed an issue where Synths could attack the Castle while the player was friends with the Institute
// Fixed an issue where killing a caravan would leave a quest open
// Fixed an issue where Dogmeat would stay at Fort Hagen after "Reunions" was completed
// Fixed an issue where the player couldn't talk to Desdemona to complete "Underground Undercover"
// Fixed an issue where the player could get stuck exiting the cryopod
// Fixed an issue where the player could no longer get Preston as a companion
// In "The End of the Line," fixed an issue that would prevent the player from killing the leaders of the Railroad
// Fixed an issue with Minutemen quests repeating improperly
// Fixed an issue where the player couldn't get back into the Railroad headquarters after being kicked out of the Brotherhood of Steel
// After finishing "The Big Dig," fixed an issue where Hancock would no longer offer to be a companion or help with the "Silver Shroud" quest
// Fixed an issue with obtaining the Dampening Coils from Saugus Ironworks before going to Yangtze
// During "Unlikely Valentine," fixed an issue where the player could be blocked from entering Vault 114
// In "Confidence Man," Bull and Gouger can now be killed
// During "Taking Independence," fixed an issue that would prevent the radio transmitter from powering up
// In "Human Error," fixed an issue where killing Dan would cause the quest to not complete properly
// Fixed an issue with "Tactical Thinking" where leaving dialogue early with Captain Kells to reprogram P.A.M. could cause quest to not completely properly
#br
-Workshop Fixes
--Fixed a bug that would cause settler counts to appear incorrectly
--Fixed an issue that could prevent the player from setting up a supply line in settlements with a high population
--Improvements to snapping pieces together while in Workshop mode
--Fixed an issue that caused powered items to stop functioning permanently if its power source was ever removed
--Player can now build workbenches in their Diamond City house
--Building wires no longer uses up copper
--Fixed issue with certain settlement attacks not generating properly
--Fixed an issue with settlement happiness calculations
--Settlers assigned to weapons stand will now stand next to it
--Diamond City house now shows provided power
--Repairing items will now correctly consume resources
--Fixed an issue where companion would ignore commands at workshop locations
--Fixed an issue with crops appearing destroyed after saving and reloading
-ワークショップ
--住人の数が正しく表示されなかった問題
--人口の多い居住地を供給ラインでつなげなかった問題
--設置物同士がピッタリはまりやすくなった
--電力を必要とする設置物が、動力源を撤去すると二度と動作しなくなる問題
--ダイアモンドシティの自宅に作業台を設置できるようになった
--ワイヤー設置に銅を使用しなくなった
--居住地襲撃が適切に発生しなかった問題
--幸福度が正しく算出されなかった問題
--武器スタンドに割り当てた住民が、スタンドの隣に立つようになった
--ダイアモンドシティの自宅が電力供給量を表示するようになった
--設置物の修理で資材を正しく消費するようになった
--コンパニオンが居住地で命令を無視する問題
--セーブ・リロードで作物が破壊される問題
// Workshop Fixes
// Fixed a bug that would cause settler counts to appear incorrectly
// Fixed an issue that could prevent the player from setting up a supply line in settlements with a high population
// Improvements to snapping pieces together while in Workshop mode
// Fixed an issue that caused powered items to stop functioning permanently if its power source was ever removed
// Player can now build workbenches in their Diamond City house
// Building wires no longer uses up copper
// Fixed issue with certain settlement attacks not generating properly
// Fixed an issue with settlement happiness calculations
// Settlers assigned to weapons stand will now stand next to it
// Diamond City house now shows provided power
// Repairing items will now correctly consume resources
// Fixed an issue where companion would ignore commands at workshop locations
// Fixed an issue with crops appearing destroyed after saving and reloading



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